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Cellular Automata

Nov 2014

A few cellular automata done in python, mostly for Maya this time around.

 

I did adapt the basic 2D Game Of Life to Blender, though.

 

Anyway,  I did Wolfram's Rules, a 2D and 3D Adaptation of the Game of Life, and a try at an ecosystem, with wolves and sheep and grass, but ended giving up on half of the stuff I wanted to put into it.

 

Credits :

Everything : me.

 

Software :

Maya (Python)

Blender (Python)

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