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Software used :

Unity3D (C#)

Maya

Photoshop

 

 

Credits :

Every aspect done by me :

Dromedary Modeling, Texturing, Rigging, and Animating

Tents & Props Modeling and Texturing

Camera and Movement scripting.

 

Dromedary model, textures, and animations belong to THALES

Tents and Props models and textures belong to THALES

This was made for two reasons.

 

The first was that I wanted to show some of the stuff I did for THALES TRAINING AND SIMULATION, but in a more interresting way that just showing animations and textured models in spinning videos.

 

The second was that I had wanted, for some time, to try and script a perfect "free" camera, along with the change in orientations of the character depending on which direction the joystick is pointed at AND which direction the camera is pointed at.

 

So there's Dromedary Simulator, scripted for either controller or mouse/keyboard.

Dromedary Simulator

Sep 2014

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